I won’t lie, it is a little frustrating to have to replay a bunch of story just because you did one thing wrong - and the lack of the “skip/fast forward” button that is a fixture in more traditional visual novels doesn’t help dull the pain - but at the same time, you’ll find yourself feeling a strong degree of morbid curiosity over what strange and horrible ways these kids can meet their ends in the Heavenly Host school. Not only that, but each chapter you play only has a limited number of save slots available, meaning that you have to be very careful about when you save and in which slot. To further complicate matters, there are a number of sequences in the game where negative things (I’m trying to remain spoiler-free here!) are supposed to happen. In one memorable example towards the end of the game, there’s upwards of an hour of gameplay between a sequence that determines whether you progress the story or get a Wrong End, so just because the story continues doesn’t necessarily mean you’re on the home straight. Some of these Wrong Ends are fairly straightforward “you got caught by a monster, you die” affairs, but the most interesting examples are the ones where you don’t necessarily know you’ve messed up until it’s far too late. Well, actually, that’s not strictly accurate - there’s one “correct” route through the game, yes, but as you progress through each of the game’s five chapters an increasing number of “Wrong Ends” become available, generally involving some kind of horrific tragedy. Thus begins a genuinely harrowing tale of these children struggling to survive against otherworldly horrors, and a game that is refreshingly uncompromising in how utterly horrifying it is willing to be using the very simplest of tricks.ĭespite the fact a lot of the game (close-up CG aside) looks like a late SNES-era Squaresoft game, Corpse Party is very much a visual novel with a linear path through its storyline. In Corpse Party, the player oversees a group of students who, after doing one of those obscure Japanese charms that always go wrong in horror movies, find themselves trapped in another dimension in what appears to be a ruined school that is absolutely crawling with ghosts.Īnd, of course, an awful lot of these ghosts aren’t particularly friendly, either. It has been republished here due to Games Are Evil no longer existing in its original form. This article was originally published on Games Are Evil in 2012 as part of the site’s regular READ.ME column on visual novels. While initially resembling a top-down SNES-era role-playing game more than a traditional visual novel, it quickly becomes apparent that this is a game where story - and, more importantly, atmosphere – is king. (Editor’s note: Since this article was written in 2012, you can now also get a version of the game for 3DS and PC, though note that these are slightly different to the version under discussion here.) If you have a PSP (or Vita) then you really owe it to yourself to pick up a copy of the magnificent Corpse Party from Team GrisGris, localised by XSEED.
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